Re: [PyOpenGL-Users] Texture colour wrapping
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mcfletch
From: Ian M. <geo...@gm...> - 2011-11-05 18:28:31
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So, the range of the input data is -15pi to 15pi, and you want to map it onto a disk, such that the input data maps to the 0-2pi (i.e., phase data for 2pi and 4pi both map to the same physical location?) Ian |