Re: [PyOpenGL-Users] Texture colour wrapping
Brought to you by:
mcfletch
From: Ian M. <geo...@gm...> - 2011-11-04 16:51:47
|
What do you mean by wrapping? Is this like wrapping geometry? Or implicitly wrapping in texture space? Or doing filtering across texel boundaries? Can you describe basically what you're trying to do? Ian |