Re: [PyOpenGL-Users] PyOpenGL and 3.2 Core Profiles (OS X Lion)
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From: Mike C. F. <mcf...@vr...> - 2011-09-12 14:38:53
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On 11-09-11 11:50 PM, T.J. Jankun-Kelly wrote: > I'm adapting my Computer Graphics class to the 3.2 Core Profile (as it > is now supported by OS X). However, GLUT.framework does not expose > methods to create contexts before creating windows (so I can't request > a 3.2 context) and freeglut is X based, not Cocoa, so I'm not sure if > it'll work (and I'd rather not go X). So, a few questions: > > - Has anyone gotten PyOpenGL and OpenGL 3.2 to work on OS X? With what > means of generating/managing windows? > - Similar question for Windows. The Glut interface for PyOpenGL does't > expose the freeglut glutInitContextVersion et al so I'm not sure how > one would do about it there. Those extensions in FreeGLUT are present in bzr head, which should be out as PyOpenGL 3.0.2a1 in a few hours, if nothing goes terribly wrong. HTH, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |