Re: [PyOpenGL-Users] Possible PyOpenGL Material/Shader/Display List Bug
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From: Ian M. <geo...@gm...> - 2011-08-30 02:51:05
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On Mon, Aug 29, 2011 at 8:32 PM, Alejandro Segovia <as...@gm...>wrote: > Hello Ian, > > On Sun, Aug 21, 2011 at 12:42 PM, Alejandro Segovia <as...@gm...>wrote: > >> Hi Ian, >> >> Ah, the driver might be where the difference is. I am using PyOpenGL 3.0.1 >>>> but I'm on a Mac, so I'm not using the NVIDIA drivers at all.Best, >>>> >>>> I sent a bug report to NVIDIA, but evidently I have to be a registered >>> developer to submit anything so technical. I started the application >>> process, so hopefully they'll be able to get the report in a few days. Let >>> me know how your tests go, >>> >> >> Sorry for the delay, I was really busy last week. I tried the script on >> Linux and, much to my surprise, I still can't reproduce the problem you >> describe. >> >> I initially get a red quad and then I can turn on and off the white quad >> without any issues. >> >> This is my system configuration, I'm on Fedora 12 x86_64: >> >> >>> glGetString(GL_VERSION) >> '4.0.0 NVIDIA 256.44' >> >> >>> glGetString(GL_RENDERER) >> 'GeForce GTX 465/PCI/SSE2' >> >> >>> glGetString(GL_VENDOR) >> 'NVIDIA Corporation' >> >> I'm starting to wonder whether this could be a Windows-specific issue. >> > > Well, I've finally took some time to try this on Windows. Unfortunately, I > still can't reproduce the symptoms! > > This is my system configuration: > > >>> glGetString(GL_VERSION) > '4.1.0' > > >>> glGetString(GL_RENDERER) > 'GeForce GTX 465/PCI/SSE2' > > >>> glGetString(GL_VENDOR) > 'NVIDIA Corporation' > > I'm on a 64-bit Windows 7 (Professional). > > Is there anything I might be missing? > Well, I'm on 32-bit, and I have a different GPU. I think it must be a particular combination of my GPU and my driver that's causing the issue. > Did you get any kind of reply from NVIDIA? > Sadly no. I think I shall have to go yell at them again. > > I've read about them releasing OpenGL 4.2-capable drivers. Have you tried > those? > The only ones I'd tried are 275.33, 266.58, and 280.26. I wonder if this is a PyOpenGL problem. Even though it seems like a hardware issue, perhaps there's something underlying that's causing the issue? I'll see about writing a small C++ test. Thanks for checking! Ian |