Re: [PyOpenGL-Users] PyOpenGL on Windows
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From: Henry G. <he...@ca...> - 2011-07-12 19:50:59
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On Tue, 2011-07-12 at 14:20 +0100, Henry Gomersall wrote: > On Tue, 2011-07-12 at 10:11 -0300, Alejandro Segovia wrote: > > The only changes I had to make were to convert the GLE source to a > > Visual C++ 9 project and then change the project configuration to > > generate a DLL instead of a static link library (.LIB). > > > > Should I just attach the files to a mail message or do you have a > FTP > > site? It's a little more than 5MB in size. > > Its probably easiest to email it to me personally and I'll send a link > to the list. There is now a github repository containing the updated gle32.dll file and the source tree used to compile it. This can be found at: https://github.com/hgomersall/GLE-for-PyOpenGL-for-Windows I'm not in a position to test it at the moment, but I will do in the next few days. Thanks for that Alejandro. Cheers, Henry |