[PyOpenGL-Users] PyOpenGL on Windows
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From: Alejandro S. <as...@gm...> - 2011-07-04 14:58:45
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Hello all, As some of you might know, I've been a PyOpenGL user since 2006, however, today I'm attempting to use PyOpenGL on Windows for the very first time in my life and I'm experiencing a dependencies issue. It seems the binary installer available at the PyOpenGL website is dynamically linked against the Visual C++ 7.1 runtime. This library, available as the Visual C++ redistributable 2003, is very outdated and is kinda hard to obtain nowadays. I tried building PyOpenGL from source and the produced package seems to depend on the 7.1 runtime as well. As a consequence, I have two questions someone might be able to help me with: 1. Why is the Visual C++ 7.1 runtime a dependency even when I build from source and I don't have the VC7.1 compiler? 2. I have a VS10 compiler available, would anyone be interested in me building a more recent binary release for Windows? I can do it, but I'm going to need some help regarding how to get rid of the old 7.1 runtime. Thanks in advance. Best regards, Alejandro.- -- http://alejandrosegovia.net |