Re: [PyOpenGL-Users] How to get OpenGL4 using PyOpenGL
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From: Przemysław L. <an....@gm...> - 2011-06-18 10:01:56
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>In *theory* all the entry points are >there, but I expect there will be broken wrappers somewhere. Unfortunately, not all functions are declared in extensions. (checked that in gl3.h, and others). So there is need to parse at least also gl3.h and gl3ext.h, to get full OGL 4.1. I'll have some free time in near future so ill play a bit. I'm writing to both mailing-lists but in future ill write only to devel list. |