Re: [PyOpenGL-Users] Basic query regarding glSelectBuffer
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From: Abhijeet R. <abh...@gm...> - 2011-04-18 12:07:00
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Also, I have noticed that in python, *glSelectBuffer (size) → None *is the specification. So, how am I supposed to use selectBuff. Because in C++, we also pass selectBuff's reference to the function. On Mon, Apr 18, 2011 at 5:33 PM, Abhijeet Rastogi <abh...@gm...>wrote: > Hi, > > I am not clear as to how do we use glSelectBuffer in pyopengl. > > So far, I have tried to convert it to python and my attempt is as follows: > *Python code:- http://sprunge.us/JPUj?python > C++ code:- http://sprunge.us/YPhU?c++* > ** > -- Regards, Abhijeet Rastogi (shadyabhi) http://www.google.com/profiles/abhijeet.1989 |