[PyOpenGL-Users] Converting C++ code to python code
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From: Abhijeet R. <abh...@gm...> - 2011-04-17 17:03:21
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I have a function in C++ which goes like this . void selection(int x, int y, int win) { // Space for selection buffer static GLuint selectBuff[BUFFER_LENGTH]; GLint hits, viewport[4]; // Setup selection buffer and get the view port glSelectBuffer(BUFFER_LENGTH, selectBuff); glGetIntegerv(GL_VIEWPORT, viewport); // Switch to projection and save the matrix glMatrixMode(GL_PROJECTION); glPushMatrix(); ... ... OK. So, now, first of all, in C++ code, it has defined the variables and then called glGetIntegerv. How am I supposed to do the same in python code. Please help. I am just beginner trying to learn opengl. For the full code, you can search for function selection in http://sprunge.us/fAaf -- Regards, Abhijeet Rastogi (shadyabhi) http://www.google.com/profiles/abhijeet.1989 |