Re: [PyOpenGL-Users] glutInitDisplay segfault in python, but works in C++
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From: Alejandro S. <as...@gm...> - 2011-02-23 15:39:43
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Hello Duong, On Wed, Feb 23, 2011 at 11:55 AM, Duong Dang <dan...@gm...> wrote: > Hello there, > > We are having a problem with PyOpenGL on a Ubuntu 10.04 machine with a > Intel GMA945 graphics card. The following code works in C++, but its > counterpart seg-faults in python. Any idea why that is? > I can't reproduce the problem on an NVIDIA video card, however, I find it strange that you are not providing any callbacks for rendering or handling window resize events. Have you tried adding stubs for these callbacks and checking if the problem persists? Good luck! Alejandro.- > > ------------------------------------------------------------------------------ > Free Software Download: Index, Search & Analyze Logs and other IT data in > Real-Time with Splunk. Collect, index and harness all the fast moving IT > data > generated by your applications, servers and devices whether physical, > virtual > or in the cloud. Deliver compliance at lower cost and gain new business > insights. http://p.sf.net/sfu/splunk-dev2dev > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > > -- Alejandro Segovia Azapian Director, Algorithmia: Visualization & Acceleration http://web.algorithmia.net |