Re: [PyOpenGL-Users] Missing VBO function
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mcfletch
From: Ian M. <geo...@gm...> - 2010-07-15 20:37:37
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Hi, Again, I recommend the array class for VBOs. It handles everything for you and is exceedingly easy to use. from OpenGL.arrays import vbo ... vertex_buffer_object = vbo.VBO(np.array(vertices,"f"),usage='GL_STATIC_DRAW') ... glVertexPointerf(vertex_buffer_object) Ian |