[PyOpenGL-Devel] [ pyopengl-Patches-3019625 ] Only install files from directory OpenGL/DLLS
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From: SourceForge.net <no...@so...> - 2010-06-22 13:51:13
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Patches item #3019625, was opened at 2010-06-22 15:51 Message generated for change (Tracker Item Submitted) made by lmancini You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=305988&aid=3019625&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: build Group: v3.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Lorenzo Mancini (lmancini) Assigned to: Nobody/Anonymous (nobody) Summary: Only install files from directory OpenGL/DLLS Initial Comment: PyOpenGL's setup.py manages binary versions of GLUT and GLE for win32 by os.listdir'ing the contents of directory OpenGL/DLLS. However, the relevant code should only manage files, rather than subdirectories too. This is useful in case pyopengl is built, for example, from a Subversion working copy, which stores repository metadata in the hidden ".svn" directory - in this case, the build process will fail later under Windows when trying to copy the ".svn" hidden directory. The patch is attached. I have this in production in my build system and it seems to work well. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=305988&aid=3019625&group_id=5988 |