Re: [PyOpenGL-Users] VBOs question
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From: Duong D. <dan...@gm...> - 2010-05-17 11:07:19
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Well, the problem turned out to be not related with OpenGL . It's was a math library that produces different result on Fedora (I dont' know how), I ended up with doing something like glTranslatef(nan,nan,nan) glRotate(0.0,nan,nan,nan) If only pyopengl or OpenGL raise an error or at least a warning on that :( On Sat, May 15, 2010 at 5:45 PM, Duong Dang <dan...@gm...> wrote: > Hi again, > > I actually tried the same code on other distros (Ubuntu with Intel GPU and > Gentoo with ATI GPU), my scene was rendered fine there. > > Only on the first one (Fedora 12, Nvidia Quadro FX580, proprietary > drivers), that I had the problem. Is there any known distro/graphics card > specific issues? Thanks again! > > D > > > On Fri, May 14, 2010 at 10:36 PM, Ian Mallett <geo...@gm...>wrote: > >> Hi, >> >> This code looks fine to me. >> >> Someone else had this exact same problem, and the issue turned out to be >> that glClear(...) was being called every time an object was drawn--just in >> case, have you done anything of that sort in your source? >> >> Ian >> > > |