Re: [PyOpenGL-Users] culling with tétrahedron
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From: Ian M. <geo...@gm...> - 2010-05-15 22:30:52
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On Sat, May 15, 2010 at 1:48 PM, Roland Everaert <r.e...@gm...>wrote: > Ian, > > After some experiment based on what you say about the winding, I figure the > problem, and now I have the correct behavior. But that still doesn't explain > why GL_CULL_FACE is doing something, when using GL_LINE. > > Roland. > GL_CULL_FACE ought not to apply to GL_LINE. Hence, you're probably experiencing unexpected behavior. When drawing with lines, my advice would just be to turn off culling entirely. Ian |