Re: [PyOpenGL-Users] Problem accessing variosu function
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From: Alejandro S. <as...@gm...> - 2010-04-20 14:53:51
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Hello Nicolas, On Tue, Apr 20, 2010 at 8:27 AM, Nicolas Rougier <Nic...@lo...>wrote: > > Hello, > > I've been testing the upcoming Ubuntu Lucid Lynx version (beta 2) on an > imac and I got problem accessing a lot of functions from PyOpenGL. I > would say that most OpenGL 2.0 (or above) functions are not accessible > anymore (compared to previous installed Karmic Koala that was fully > functional). I suspect PyOpenGL to somehow get the wrong version of the > library (GL_VENDOR and GL_VERSION are empty) but I do not know how to > debug it, any idea ? > > > Here are some informations: > > ~ > sudo dmidecode -s system-product-name > iMac7,1 > > ~ > uname -a > Linux sulfur 2.6.32-21-generic #32-Ubuntu SMP Fri Apr 16 08:09:38 UTC > 2010 x86_64 GNU/Linux > > ~ > fglrxinfo (long version at the end of this post) > display: :0.0 screen: 0 > OpenGL vendor string: ATI Technologies Inc. > OpenGL renderer string: ATI Mobility Radeon HD 2600 XT > OpenGL version string: 3.2.9756 Compatibility Profile Context > > ~ > python > >>> import OpenGL > >>> print OpenGL.__version__ > 3.0.1 > >>> import OpenGL.GL as gl > >>> print gl.glGetString(gl.GL_VENDOR) > None > >>> print gl.glGetString(gl.GL_VERSION) > None > >>> print bool(gl.glCreateProgram) > False > This might sound trivial, but have you tried creating an OpenGL Context before testing whether this functions exist? Adding something like pygame.display.set_mode((200,200), pygame.OPENGL) at the beginning should do. > > > ~ > fglrxinfo -n > display: :0.0 screen:0 > OpenGL vendor string: ATI Technologies Inc. > OpenGL renderer string: ATI Mobility Radeon HD 2600 XT > OpenGL version string: 3.2.9756 Compatibility Profile Context > OpenGL extensions: > GL_AMDX_name_gen_delete, GL_AMDX_vertex_shader_tessellator, > GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, > GL_AMD_performance_monitor, GL_AMD_shader_stencil_export, > GL_AMD_vertex_shader_tessellator, GL_ARB_color_buffer_float, > GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, > GL_ARB_depth_texture, GL_ARB_draw_buffers, > GL_ARB_draw_buffers_blend, > GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, > GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, > GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, > GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, > GL_ARB_geometry_shader4, GL_ARB_half_float_pixel, > GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, > GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, > GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, > GL_ARB_point_parameters, GL_ARB_point_sprite, > GL_ARB_provoking_vertex, > GL_ARB_seamless_cube_map, GL_ARB_shader_objects, > GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, > GL_ARB_shadow, > GL_ARB_shadow_ambient, GL_ARB_sync, GL_ARB_texture_border_clamp, > GL_ARB_texture_buffer_object, GL_ARB_texture_compression, > GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, > GL_ARB_texture_env_add, GL_ARB_texture_env_combine, > GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, > GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat, > GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, > GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_snorm, > GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, > GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, > GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, > GL_ARB_vertex_shader, > GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, > GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, > GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, > GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, > GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, > GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, > GL_EXT_blend_minmax, GL_EXT_blend_subtract, > GL_EXT_compiled_vertex_array, > GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_draw_buffers2, > GL_EXT_draw_instanced, GL_EXT_draw_range_elements, > GL_EXT_fog_coord, > GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, > GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, > GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, > GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays, > GL_EXT_packed_depth_stencil, GL_EXT_packed_float, > GL_EXT_packed_pixels, > GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, > GL_EXT_provoking_vertex, GL_EXT_rescale_normal, > GL_EXT_secondary_color, > GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, > GL_EXT_stencil_wrap, > GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, > GL_EXT_texture_array, GL_EXT_texture_buffer_object, > GL_EXT_texture_buffer_object_rgb32, > GL_EXT_texture_compression_latc, > GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, > GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, > GL_EXT_texture_env_add, GL_EXT_texture_env_combine, > GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, > GL_EXT_texture_integer, GL_EXT_texture_lod, > GL_EXT_texture_lod_bias, > GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, > GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, > GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, > GL_EXT_texture_swizzle, GL_EXT_timer_query, > GL_EXT_transform_feedback, > GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, > GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, > GL_NV_blend_square, > GL_NV_conditional_render, GL_NV_copy_depth_to_color, > GL_NV_explicit_multisample, GL_NV_primitive_restart, > GL_NV_texgen_reflection, GL_SGIS_generate_mipmap, > GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, > GL_SUN_multi_draw_arrays, > GL_WIN_swap_hint, WGL_EXT_swap_control > glx server vendor string: ATI > glx server version string: 1.4 > glx server extensions: > GLX_ARB_multisample, GLX_EXT_import_context, > GLX_EXT_texture_from_pixmap, > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, > GLX_SGI_make_current_read, GLX_SGI_swap_control, > GLX_SGIS_multisample, > GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group > glx client version: 1.4 > glx client extensions: > GLX_ARB_create_context, GLX_ARB_create_context_profile, > GLX_ARB_get_proc_address, GLX_ARB_multisample, > GLX_EXT_import_context, > GLX_EXT_visual_info, GLX_EXT_visual_rating, > GLX_MESA_allocate_memory, > GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, > GLX_NV_swap_group, > GLX_OML_swap_method, GLX_SGI_make_current_read, > GLX_SGI_swap_control, > GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, > GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, > GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, > GLX_EXT_framebuffer_sRGB, GLX_ARB_fbconfig_float > glx extensions: > GLX_ARB_create_context, GLX_ARB_create_context_profile, > GLX_ARB_get_proc_address, GLX_ARB_multisample, > GLX_EXT_import_context, > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control, > GLX_NV_swap_group, GLX_OML_swap_method, GLX_SGI_make_current_read, > GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, > GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier, > GLX_SGIX_swap_group, GLX_SGIX_visual_select_group, > GLX_EXT_texture_from_pixmap > > visual x bf lv rg d st r g b a ax dp st accum buffs ms > id dep cl sp sz l ci b ro sz sz sz sz bf th cl r g b a ns b > ----------------------------------------------------------------- > 0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 > 0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 > 0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 > 0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 > 0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x2c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x2d 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x2e 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1 > 0x30 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1 > 0x31 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1 > 0x32 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1 > 0x33 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x34 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x35 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x36 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x37 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 > 0x38 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1 > 0x39 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1 > 0x3a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 > 0x3b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x3c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x3d 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x3e 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x3f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1 > 0x40 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1 > 0x41 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1 > 0x42 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1 > 0x43 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x44 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x45 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x46 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x47 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 8 1 > 0x48 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 8 1 > 0x49 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 8 1 > 0x4a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 8 1 > 0x4b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x4c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x4d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x4e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x4f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 > 0x50 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 > 0x51 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 > 0x52 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 > 0x53 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x54 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x55 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x56 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x57 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1 > 0x58 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1 > 0x59 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1 > 0x5a 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1 > 0x5b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x5c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x5d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x5e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x5f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 > 0x60 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1 > 0x61 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1 > 0x62 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 > 0x63 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x64 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x65 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x66 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x67 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1 > 0x68 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1 > 0x69 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1 > 0x6a 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1 > 0x6b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x6c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 > 0x6d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x6e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 > 0x6f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 8 1 > 0x70 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 8 1 > 0x71 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 8 1 > 0x72 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 8 1 > 0xa3 32 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 > > > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > -- Alejandro Segovia Azapian Director, Algorithmia: Visualization & Acceleration http://web.algorithmia.net |