[PyOpenGL-Users] Using Google's Angle as a backend
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From: Punyashloka B. <pun...@gm...> - 2010-04-19 19:38:12
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Hi PyOpenGL people, I'm using a computer whose graphics card has decent DirectX 9 support but very outdated GL drivers, and I've had some success writing OpenGL programs using Google Angle library (which translates GL into DX, including GLSL -> HLSL) from C++. I'd like to work on adding Angle support to PyOpenGL, but I have no clue where to begin. Would anybody be willing to give me some guidance? Thanks! Punya |