[PyOpenGL-Users] OpenGL 3.2 and core profile compatibility
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From: Lionel D. <lio...@gm...> - 2010-04-15 15:42:21
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Hi, this is my first post to this mailing list. I'm currently struggling quite hard to have a fresh OpenGL 3.2 compliant mini-engine using PyOpenGL. I wanted to use the vertex array objects provided by the core profile. As far as I know, it shouldn't be an extension anymore, but I may be mistaken. Anyway, I found the actual functions in the OpenGL.GL.ARB.vertex_array_object module. However, it seems that, somewhere in PyOpenGL, the function glGetString(GL_EXTENSIONS) is called. Since I created an OpenGL3.2 core context, and that the GL_EXTENSIONS enum is now deprecated, I get an unexpected error 1280 (bad enum), and my engine crashes. Is there something I am missing ? Thanks Lionel |