Re: [PyOpenGL-Users] offscreen rendering problem with glInitFramebufferObjectEXT
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From: Dan H. <Dan...@no...> - 2010-01-21 22:21:55
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Revaz Yves wrote: > >> >> The only time I've used the FBO extension is when I've got an OpenGL >> window open, e.g. for rendering a separate pick buffer so I can tell >> what the user clicks on. I don't know of a way to initialize GL >> without a window, > ok, maybe it's not so important... however I expected to run backgound > scripts... FYI: http://stackoverflow.com/questions/576896/can-you-create-opengl-context-without-opening-a-window Dan |