Re: [PyOpenGL-Users] offscreen rendering problem with glInitFramebufferObjectEXT
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From: Revaz Y. <yve...@ep...> - 2010-01-21 21:55:07
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>
> The only time I've used the FBO extension is when I've got an OpenGL
> window open, e.g. for rendering a separate pick buffer so I can tell
> what the user clicks on. I don't know of a way to initialize GL without
> a window,
ok, maybe it's not so important... however I expected to run backgound
scripts...
> although it's certainly possible to initialize GL without
> using GLUT. You can use wxPython's GLCanvas, for instance. But even
> GLCanvas expects a parent window.
>
sure,
well, anyway, thanks for your precious help.
yves
> Dan
>
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Yves Revaz
Laboratory of Astrophysics EPFL
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