Re: [PyOpenGL-Users] Textures usage
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From: Frédéric <fre...@gb...> - 2010-01-12 08:36:16
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Le mardi 12 janvier 2010 08:08, Frédéric a écrit : > In fact, I have a problem with my textures. I think I mis-understood the > mapping between the textures coordinates and the space coordinates... My problem is: how do I fill the window with my texture, when neither the window nor the texture is a square? -- Frédéric http://www.gbiloba.org |