Re: [PyOpenGL-Users] PyOpenGL Deprecation & New Methods
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mcfletch
From: Greg E. <gre...@ca...> - 2009-12-14 22:13:16
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Mike C. Fletcher wrote: > That said, I don't *agree* with deprecating the functionality myself, I > still think the idea of the transformation matrix stack are a useful > first-step for new OpenGL programmers What's more, if the stack is being implemented in software, it would be trivial to provide a way of getting back the current matrix at next to zero cost so that the calling code can do whatever it needs with it. -- Greg |