Re: [PyOpenGL-Users] PyOpenGL Deprecation & New Methods
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mcfletch
From: Greg E. <gre...@ca...> - 2009-12-13 22:25:48
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Mike C. Fletcher wrote: > OpenGL is deprecating this > functionality because for the broader market (read C programmers) it is > of little or no use. Yes, it's understandable from that point of view. It's just a bit disappointing that they're ignoring the interpreted language community. > it's close to the same amount of work as creating a scenegraph engine > that does what you want with direct C-level calls at native speed... > which can be as flexible and optimized as you need for your particular > rendering task But making it optimised for your particular rendering task means writing a new scenegraph engine for each application. Whereas a display list is a very simple and general mechanism that can be reused for many applications. -- Greg |