[PyOpenGL-Users] shaders over X windows
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From: Philip W. <pwi...@gm...> - 2009-12-09 18:29:27
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I have a PyOpenGL app which runs well locally on Linux. But if I run it
remotely with X windows I get an error:
File
"/usr/lib/python2.6/site-packages/PyOpenGL-3.0.1a4-py2.6.egg/OpenGL/platform/baseplatform.py",
line 335, in __call__
self.__name__, self.__name__,
<class 'OpenGL.error.NullFunctionError'>: Attempt to call an undefined
function glCreateProgramObjectARB, check for bool(glCreateProgramObjectARB)
before calling
I changed glCreateProgramObjectARB() to glCreateProgram() but I get a
similar error.
Should this work over X Windows? I haven't used X Windows in years, and
never with OpenGL apps. Does it require maybe a special X server or
configuration? I've tried just X servers on recent Linux and MacOS
machines, and gotten the same error. Thanks.
-Philip
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