Re: [PyOpenGL-Users] plotting lots of points
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From: Mads I. <mp...@co...> - 2009-10-31 08:25:35
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and use numpy for holding and managing your data. Mads Ian Mallett wrote: > PyOpenGL can handle large datasets, yes. I would recommend a vertex > buffer object, or display list. > > As for mouse movement, you can use OpenGL.GLUT somehow, or other > packages like PyGame. > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > ------------------------------------------------------------------------ > > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > -- +-------------------------------------------------------------+ | Mads Ipsen, Scientific developer | +-------------------------------+-----------------------------+ | QuantumWise A/S | phone: +45-29716388 | | Nørre Søgade 27A | www: www.quantumwise.com | | DK-1370 Copenhagen K, Denmark | email: mp...@qu... | +-------------------------------+-----------------------------+ |