[PyOpenGL-Users] fit object to screen
Brought to you by:
mcfletch
From: Tim S. (25121) <tk...@mi...> - 2009-10-31 06:03:25
|
Sorry to pester everyone with so many questions, I'm creating a large object with the intention of zooming around and rotating around it, but I'd like to zoom out initially enough to fit the object to screen, I can't seem to get this to work? I need to calculate the end size of the object and then set the camera accordingly right? ********************************************************************** IMPORTANT - This email and any attachments may contain confidential or privileged information intended solely for the intended recipient and / or copyrighted material. If you are not the intended recipient you must not use, interfere with, disclose, copy or take any action with reliance on this email or any part of it. If you have received this email in error please advise the sender via return email and delete or destroy all copies of this email and attachments. Any claim to confidentiality or privilege is not waived or lost by reason of mistaken transmission of this message. Any unauthorised use, copying or distribution is prohibited. Minara Resources Limited does not warrant that this email or any attachments are free of viruses and cannot guarantee the accuracy, reliability or completeness of this email and any attachments. This footnote also confirms that this email message has been swept by MIMEsweeper for the presence of computer viruses. www.clearswift.com ********************************************************************** |