[PyOpenGL-Users] plotting lots of points
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mcfletch
From: Tim S. (25121) <tk...@mi...> - 2009-10-31 00:11:59
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I'm trying to build a 3d model using a large number of triangles. Can pyopengl handle large datasets? Potentially we are talking about building a 500,000 triangle model or even more. Also, the nehe1 tuts don't cover mouse input? I'd like to be able to manipulate my model using the mouse, can you recommend a tutorial covering mice? ********************************************************************** IMPORTANT - This email and any attachments may contain confidential or privileged information intended solely for the intended recipient and / or copyrighted material. If you are not the intended recipient you must not use, interfere with, disclose, copy or take any action with reliance on this email or any part of it. If you have received this email in error please advise the sender via return email and delete or destroy all copies of this email and attachments. Any claim to confidentiality or privilege is not waived or lost by reason of mistaken transmission of this message. Any unauthorised use, copying or distribution is prohibited. Minara Resources Limited does not warrant that this email or any attachments are free of viruses and cannot guarantee the accuracy, reliability or completeness of this email and any attachments. This footnote also confirms that this email message has been swept by MIMEsweeper for the presence of computer viruses. www.clearswift.com ********************************************************************** |