Re: [PyOpenGL-Users] glVertexAttribPointer(); loading platform-specific functions
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From: Mike C. F. <mcf...@vr...> - 2009-08-16 23:46:26
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Joshua Davis wrote: > While hoping for a response to my previous question, I'm trying to > run the tutorial at > > http://bazaar.launchpad.net/~mcfletch/openglcontext/trunk/annotate/ > head:/tests/shader_4.py > > as it is written, verbatim. The thing requires OpenGLContext and its > various dependencies, which are listed at > > http://pyopengl.sourceforge.net/documentation/installation.html > > I've installed PyDispatcher, SimpleParse 2.1.1a2, TTFQuery 1.0.1, > FontTools (for Numpy) 2.1a1, and OpenGLContext 2.1.0a5. Supposedly > SimpleParse 2.1 provides the VRML97 parser, and the directory > OpenGLContext/loaders/ contains vrml.py, but I still get this error: > Afraid I forgot to update the documentation when I split out the PyVRML97 project out. I've updated it to point to the PyVRML97 project. HTH, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |