Re: [PyOpenGL-Users] glVertexAttribPointer(); loading platform-specific functions
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mcfletch
From: Mike C. F. <mcf...@vr...> - 2009-08-13 22:59:00
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Mike C. Fletcher wrote: ... > This is a bug in the shaders module. Turns out that glGetProgramivARB > and glGetProgramiv have different roles?! Basically it looks like it's > glGetObjectParameteriv that's supposed to be used for the glGetProgramiv > validity check call (at least, if I use that and disable core GL I get > the correct operation). Going to have to look into the function > definitions more to be sure that the alternate declaration works. > I've just uploaded a source release with this fix in it. SourceForge seems to be having problems, but it should show up within 15 minutes or so. HTH, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |