Re: [PyOpenGL-Users] font-rendering problem
Brought to you by:
mcfletch
From: Mike C. F. <mcf...@vr...> - 2009-04-15 17:55:38
|
vwf wrote: > Hello Python-OpenGL Experts, > > I keep having problems with a part of my program. This program once worked, > but stopped working after an upgrade of my system. > > Can someone help me get it running again? The problem appears in the initialisation > phase of the program, during the "prerendering" of the fonts. > > Thank you, > Frits > Hi Frits, This is a known error fixed in current BZR head, if you need the fix immediately you'll need to check out the bzr trunk. Out of curiosity, *what* is value at that point? AFAIK everything is *supposed* to have a __class__ attribute, but obviously *something* doesn't. HTH, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |