Re: [PyOpenGL-Users] A big problem with glOrtho
Brought to you by:
mcfletch
From: projetmbc <pro...@cl...> - 2009-04-12 08:47:20
|
Thanks a lot. Christophe. Dirk Reiners a écrit : > > Hi Christophe, > > projetmbc wrote: >> >> Where there are mathematic ( from the OpenGL's point of view) >> definitions of the different perspectives ? > > you can get the actual matrices from the manpages > (http://www.opengl.org/sdk/docs/man) or from the Redbook > (http://www.opengl.org/documentation/red_book, Appendix F), which is a > good resource to have when you're doing OpenGL anyway. > > Yours > > Dirk |