[PyOpenGL-Users] Missing Quadrilaters in a view-Newbie's question
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From: projetmbc <pro...@cl...> - 2009-04-08 12:31:53
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Hello, this is my first post on this list. I've decided to use OpenGL with PyQt. My first test is to draw a cartesian surface using quadrilaters. My problem is that when I move my scene with the mouse, sometime the point of view makes disappear some quadrilaters. I think that is due to my lake of knowledge about the definition of the view scene. How can I avoid this kind of problem ? Best regards. Christophe PS : I could put herer my python code if it's necessary. |