Re: [PyOpenGL-Users] Shader linking problems...
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From: Mike C. F. <mcf...@vr...> - 2009-03-18 14:15:30
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Gijs wrote: > On 3/18/09 2:36 PM, Nick Klepinger wrote: > ... >> This is the what shows in the info log: >> >> Fragment shader(s) failed to link, vertex shader(s) failed to link. >> ERROR: 0:1: 'v' : syntax error parse error >> ERROR: compilation errors. No code generated. >> Definitely sounds like you're passing a string instead of a list-of-strings. Enjoy, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |