Re: [PyOpenGL-Users] Shader linking problems...
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mcfletch
From: <bod...@gm...> - 2009-03-17 23:55:27
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Maybe, but I'm thinking not. The shaders compile fine, then error on linking. -----Original Message----- From: Ian Mallett <geo...@gm...> Date: Tue, 17 Mar 2009 15:35:37 To: PyOpenGL Users<pyo...@li...> Subject: [PyOpenGL-Users] Shader linking problems... ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com |