[PyOpenGL-Users] PyOpenGL3.0.0c1 - Python 2.6 - numpy1.2.1
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From: Faudot T. <fau...@la...> - 2009-03-11 04:55:48
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Hello, I've been using opengl with c++ for quite a while now and as my interest went to python recently I must say that pyopengl is a lifesaver, thanks for the great job! I am however confronted with a small error that annoys me... whenever I try to put lights on my scenes (using glLightModelfv for instance), I get an import error, which should not occurs imoo... The errors talks about Numeric which is not present in my system, of course it isn't! I have numpy, not Numeric which is long dead... here is the error: INFO 2009-03-11 13:51:43,546 Unable to load registered array format handle r numeric: Traceback (most recent call last): File "c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\arrays\f ormathandler.py", line 74, in loadPlugin plugin_class = entrypoint.load() File "c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\plugins. py", line 14, in load return importByName( self.import_path ) File "c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\plugins. py", line 28, in importByName module = __import__( ".".join(moduleName), {}, {}, moduleName) File "c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\arrays\n umeric.py", line 15, in <module> raise ImportError( """No Numeric module present: %s"""%(err)) ImportError: No Numeric module present: No module named Numeric Any ideas of where does this comes from? Thanks a lot. br |