Re: [PyOpenGL-Users] Please test PyOpenGL 3.0.0c1
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mcfletch
From: René D. <re...@gm...> - 2009-02-16 00:01:00
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Hi, here's how you can test pyopengl. 1. run the unittests. There's not many that come with pyopengl... python tests/tests.py 2. run your opengl programs unittests. 3. run your programs, and see if they work as expected. When finished, please email back here your results. Thanks! #========= # here's how to download, build, install, and then test on unix (ubuntu, debian, osx, etc) if you have bzr installed (http://bazaar-vcs.org/). bzr branch lp:pyopengl cd pyopengl python setup.py build sudo python setup.py install python tests/tests.py #========== # here's results for unittests on one machine. $ uname -a Linux macpro2-linux 2.6.27-11-generic #1 SMP Thu Jan 29 19:28:32 UTC 2009 x86_64 GNU/Linux $ python tests/tests.py ...........Warning: texture 2 residence expected 0 got 1 ..OpenGL 1.2 support ................. ---------------------------------------------------------------------- Ran 30 tests in 8.440s OK On Sun, Feb 15, 2009 at 1:27 PM, Mike C. Fletcher <mcf...@vr...> wrote: > Hi all, > > I'm intending to release approximately the current trunk of PyOpenGL in > bzr as 3.0.0 final, barring any show-stopping bug reports. So, if you > have show-stoppers that haven't been addressed, let me know. The > 3.0.0c1 release is basically the same as the b8 release with a few bug > fixes and binary versions of GLUT and GLE32 for Win32 users. Going > forward, I'm thinking I may focus much of my energy on getting developer > documentation and the like written so that more contributors can work on > the package. At some point I'd also like to revisit the idea of > unifying the Pyglet and PyOpenGL generators so that we're able to avoid > duplication of effort somewhat. > > Downloads are available from: > > https://sourceforge.net/project/showfiles.php?group_id=5988&package_id=6035 > > Enjoy yourselves, > Mike > |