Re: [PyOpenGL-Users] How to use shaders in pyopengl
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From: Mike C. F. <mcf...@vr...> - 2008-09-11 12:30:24
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Dirk Reiners wrote: > Hi Mike, > > any news on the Windows shader problem? has anybody else been able to reproduce it? > Not yet. I've been able to use extensions on my XP laptop, but it doesn't have shader support. My Win2K machine (which has a reasonable video card) spent the entire time I was intending to work on it just getting updated and cleaned up so it would run properly. Take care, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |