Re: [PyOpenGL-Users] Gte texture back from texture Id
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From: Gary H. <gh...@is...> - 2008-08-06 08:37:05
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Prashant Saxena wrote: > How do we get texture back from it's ID as image declared by: > textureId = glGenTextures(1) glGetTexImage > > This is to save the texture as image or us it any where else on an > wxWidget. > > Thanks > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > ------------------------------------------------------------------------ > > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > |