Re: [PyOpenGL-Users] Newbie question - multiplying gl matrices element-wise
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From: Greg E. <gre...@ca...> - 2008-06-03 00:19:14
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Jason Ward wrote: > If your going to be doing manipulations like that on the GPU I think you > will have to use shaders for that kind of customized computation. Also be aware that what OpenGL calls a "matrix" has nothing to do with what you're talking about here. OpenGL matrices are 4x4 matrices used for coordinate transformations only. -- Greg |