[PyOpenGL-Users] Texture problem with glTexImage2D
Brought to you by:
mcfletch
From: justin w. <war...@gm...> - 2008-05-26 22:38:50
|
I've been stuck on this problem for a while now, so I'd really appreciate any help. I'm trying to run code that ran fine on a different computer. This line: glTexImage2D(GL_TEXTURE_2D, 0, 3, each.w, each.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, each.image) Gives this error: OpenGL\arrays\arraydatatype.py", line 36, in getHandler typ, repr(value)[:50] TypeError: No array-type handler for type <type 'str'> (value: 'Zw#\xff]\x83,\xffi\x850\xffTx\x1e\xffFm\x12\xffYz) registered I guess I'm missing file or something, but I have no idea. Does anyone please know what that means? |