Re: [PyOpenGL-Users] Buffers.....?
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From: Greg E. <gre...@ca...> - 2008-04-22 00:46:46
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Prashant Saxena wrote: > When using feedbackBuffer and draw something that is off-screen > then I am not getting the results. You're trying to use OpenGL for something it wasn't designed for. It's meant for drawing things on the screen, so it feels free to ignore anything that would be off-screen. You'll have to do your own calculations for this kind of thing in the program, and not rely on OpenGL. -- Greg |