Re: [PyOpenGL-Users] glPixelStorei causes glReadPixelsub Segmentation Fault (PyOpenGL 3.0.0b1)
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From: Mike C. F. <mcf...@vr...> - 2008-04-18 16:38:55
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U. Artie Eoff wrote: > I am receiving this error after upgrading my project to use PyOpenGL > 3.0.0b1 (the same code works in version 2.0.2.01): > You are probably seeing an interaction with the code that does the pixel transfer setup. It calls glPixelStorei a number of times to try to set up "normal" transfer for OpenGL calls. You may need to use the OpenGL.raw.GL.glReadPixels temporarily while I try to figure out what's messed up. If you happen to have a test case I can use it's far more likely I'll be able to track down the problem quickly. Good luck, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |