Re: [PyOpenGL-Devel] I'm working on GLUT ports of the Tk demos
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mcfletch
From: Mike C. F. <mcf...@ro...> - 2003-11-29 23:26:50
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Hmm, looking at the current state, turns out that the big "suite" demo is actually working, it's just that it had no instructions on how to get to anything other than the first demo (right-click). That's now fixed. Looking at the code for the dek demos, I'm thinking I'd rather make them OpenGLContext demos rather than GLUT ones (dek/texturesurf is already there), as they sort-of require the Tk-style interactivity to be at all interesting. So, think I'll leave the demos for now (don't really feel like doing the dek ports just now) and work on something else. Have fun all, Mike Mike C. Fletcher wrote: > I'm also planning on converting the dek/* tutorials to GLUT while I'm > working on this. > > Finally, I'm planning to clean up and consolidate a number of the > "new" demo directories. There were a number of abortive attempts to > unify the demos into a single framework (a-la wxPython's mega-demo) > which have left multiple copies of the same demo scattered through the > Demo directory hierarchy. I'm planning, for now, to leave the demos > as seperate scripts in Demo/*/*.py directories. > > I'm also thinking I'll toss in a few wxPython demos I've got lying > around. _______________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://members.rogers.com/mcfletch/ |