[PyOpenGL-Devel] [ pyopengl-Bugs-642239 ] glGetFloatv( GL_PROJECTION_MATRIX )
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From: <no...@so...> - 2002-12-28 04:48:09
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Bugs item #642239, was opened at 2002-11-22 06:32 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=642239&group_id=5988 Category: None >Group: v2.0 >Status: Closed >Resolution: Duplicate >Priority: 7 Submitted By: Calle Lejdfors (clejdfors) Assigned to: Nobody/Anonymous (nobody) Summary: glGetFloatv( GL_PROJECTION_MATRIX ) Initial Comment: glGetFloatv( GL_PROJECTION_MATRIX ) returns an improperly casted array. It is 'u' but should be 'Float' . This is on a WinXP using PyOpenGL-2.0.0.44 and Numeric-22.0 ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2002-12-27 23:48 Message: Logged In: YES user_id=34901 This is the same error as "#624324 gl*Pointer not usable with Numeric-22.0" (PyOpenGL 2.0.0.44 was compiled with Numeric 21 installed, so doesn't work with Numeric 22. It does work if you compile with Numeric 22 installed), so going to close the error report for now (it's solved, and should be rectified in the next build (once we find someone to do that build)). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=642239&group_id=5988 |