Re: [PyOpenGL-Devel] New PyOpenGL-2.0.0.44.win32-py2.2.exe based on Numeric 22.0?
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From: Mike C. F. <mcf...@ro...> - 2002-11-30 00:39:48
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Rene See an old mail from me (to you, cc'd to pyopengl-users) "Re: Build notes..." which went into some detail regarding what I needed to do to get togl to build on Win2K w/ VC++. We had a "write docs on build process" todo in that email exchange :) . Enjoy, Mike Rene Dudfield wrote: >Anyone know how to make the installer from that code? > > ... >However I can't figure out how to build togl in >windows? Can you shed some light on this? > >I got some extentions compiled with mingw tonight, so >I don't think I'll need msvc to make a release. > > ... |