[PyOpenGL-Devel] [ pyopengl-Bugs-1819348 ] OpenGL.GL.GL_ALL_ATTRIB_BITS has bad value
Brought to you by:
mcfletch
|
From: SourceForge.net <no...@so...> - 2008-01-07 16:29:40
|
Bugs item #1819348, was opened at 2007-10-24 10:29 Message generated for change (Comment added) made by mcfletch You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1819348&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) >Assigned to: Mike C. Fletcher (mcfletch) Summary: OpenGL.GL.GL_ALL_ATTRIB_BITS has bad value Initial Comment: On a Mac OS X 10.4.9 straightforward tarball build (PyOpenGL-3.0.0a6) the value of the constant OpenGL.GL.GL_ALL_ATTRIB_BITS is wrong (so glPushAttrib(GL_ALL_ATTRIB_BITS) won't work). The gl.h header says #define GL_ALL_ATTRIB_BITS 0x000fffff but the value is 4294967295. ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2008-01-07 11:29 Message: Logged In: YES user_id=34901 Originator: NO Weird, don't see how that got to that value. Anyway, current CVS has the correct value in place. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1819348&group_id=5988 |