On Mon, Apr 18, 2011 at 4:41 AM, Mike C. Fletcher <mcfletch@vrplumber.com> wrote:

You are calling glGenTextures before you have a valid OpenGL context,
this results in getting 4 values of 0 for the textures.  Instead, only

Instead of doing

textures = glGenTextures(TEX_COUNT)

in main, I did it in drawRAWs function

global textures
textures = glGenTextures(TEX_COUNT)

Now, the textures are loaded perfectly but they are not selected and give some error. Googling (http://pyopengl.sourceforge.net/documentation/opengl_diffs.html) told me that there are some differences the way selection buffers are handled. By the way, the error which I get is

Traceback (most recent call last):
  File "_ctypes/callbacks.c", line 313, in 'calling callback function'
  File "main.py", line 651, in mouseWin2
    selection(x, y, 2)
  File "main.py", line 299, in selection
    choiche = selectBuff[(hits*4)-1]
TypeError: unsupported operand type(s) for -: 'list' and 'int'


I know, I have used python datatype wrongly. I am figuring out how to do it. If I am not successful, I will ask the question on mailling list again.
Thanks for your helo so far.

--
Regards,
Abhijeet Rastogi (shadyabhi)
http://www.google.com/profiles/abhijeet.1989