Also, I have noticed that in python, glSelectBuffer (size) → None is the specification. So, how am I supposed to use selectBuff. Because in C++, we also pass selectBuff's reference to the function.

On Mon, Apr 18, 2011 at 5:33 PM, Abhijeet Rastogi <> wrote:

I am not clear as to how do we use glSelectBuffer in pyopengl.

So far, I have tried to convert it to python and my attempt is as follows:
Python code:-
C++ code:-


Abhijeet Rastogi (shadyabhi)