#89 Transparent-textured geometry incorrect

OpenGLContext v2.0
closed-fixed
Context (22)
5
2004-10-23
2003-06-10
No

wrls/3shapes.wrl demonstrates the problem. After a few
orbits the IFS box entirely disappears. No clue why.

Discussion

  • Mike C. Fletcher

    • status: open --> closed
     
  • Mike C. Fletcher

    Logged In: YES
    user_id=34901

    Okay, this appears to be fixed by the texture+transparent
    fix I just checked in. There's still what looks like a
    problem with the specular calculations, but I can't actually
    tell if it's a problem or just a natural result of
    specularity applied to both interior and exterior surfaces
    of the sphere.

     
  • Mike C. Fletcher

    • status: closed --> closed-fixed
     

Log in to post a comment.

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

JavaScript is required for this form.





No, thanks