#82 Context texture cache fails on subsequent

OpenGLContext v2.0
closed-fixed
Context (22)
6
2003-05-22
2003-05-07
No

Running multiple tests, the texture/image cache is
failing for all gets save the first. Not sure why yet.

Discussion

  • Mike C. Fletcher

    Logged In: YES
    user_id=34901

    This is now fixed. It required moving the cache to
    per-context operation (which was on the docket already).
    That means that any code which relied on the old geometry or
    texture APIs will have to make changes to accept a "mode"
    argument with an attribute "cache". Cache API was also
    cleaned up and optimised a little to make it more elegant.

     
  • Mike C. Fletcher

    • status: open --> closed-fixed
     

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