#62 CubeBackground is position-sensitive

OpenGLContext v2.0
closed-fixed
Context (22)
6
2003-02-14
2003-01-30
No

The code handling the image cube is now sensitive to
the _entire_ transform for the cube, so it's also
sensitive to translation. It shouldn't be. Need to
extract just the rotations from the node-path to do the
background rendering.

Discussion

  • Mike C. Fletcher

    Logged In: YES
    user_id=34901

    Okay, all backgrounds are now _not_ position sensitive, but
    rotation sensitive. There is a new test that uses a timer
    to rotate a Transform over a switched background to test the
    effect.

     
  • Mike C. Fletcher

    • status: open --> closed-fixed
     

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